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Unique Digital Puzzle Games Pt. 3
Puzzle-Driven Games This is the third (and longest!) in the series about unique digital puzzle games, and is focused on puzzle-driven...
Oct 15, 20195 min read


Unique Digital Puzzle Games Pt. 2
This is the second in the series about unique digital puzzle games, and will be focused on puzzle platformers.
Sep 11, 20193 min read


Unique Digital Puzzle Games Pt. 1
Even with my deeper immersion in the tabletop world, I haven’t stopped playing video games, because there are just so many good ones,...
Aug 9, 20193 min read


Creating Experiences: Where to Begin?
I’ve encountered a good handful of people that have expressed interest in creating games or experiences of their own, but feel like they...
Jul 19, 20194 min read


Playtesting Puzzle Games Pt 2
Solvability, clarity, and how to navigate user feedback.
May 31, 20194 min read


Playtesting Puzzle Games Pt. 1
As I begin the playtesting process for the new game, I thought I might write some notes based on what I learned while playtesting The...
Apr 15, 20194 min read


A Straight Path or an Open Field?
Would you rather walk down a straight path, an open field, or something in between? In retrospect, I’ve preferred non-linear gameplay...
Apr 2, 20194 min read


Project update: March 2019
We’ve been diligently developing the next PostCurious game, and I thought it might be time to share a few thoughts and a peek at some...
Mar 19, 20191 min read
Thoughts on Ciphers
Are ciphers even puzzles? Well, not necessarily. Okay, okay, hear me out. If you get a piece of enciphered text along with a key to...
Dec 3, 20182 min read
Beyond Chess: 7 Great Abstract Strategy Games
I’ve played more new games this past year than ever before, so with the holidays coming up and the year ending, everyone posting gift...
Nov 24, 20186 min read
Balancing Difficulty
How do you challenge someone without making them want to bang their head against the wall? Balancing difficulty is a tricky thing,...
Nov 14, 20184 min read


What makes a good hint system?
First of all, if you’re wondering whether or not you should even provide a hint system, for the love of puzzles, yes! Do your players a...
Nov 2, 20184 min read


What is a puzzle, and what makes a good one?
These questions, of course, have many answers, and I am not the first one to ask them. I write this both to continue discussion of the...
Oct 22, 20185 min read
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