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    Puzzlecrafting - An Approachable Outdoor Puzzle Hunt
    • Oct 25, 2021
    • 9 min

    Puzzlecrafting - An Approachable Outdoor Puzzle Hunt

    How do you create an outdoor puzzle hunt for a broader audience? Here are some tips.
    Puzzlecrafting - A Mini Wedding Hunt
    • Sep 1, 2021
    • 3 min

    Puzzlecrafting - A Mini Wedding Hunt

    Want to make your own puzzle hunt for an event? Maybe this documentation of a mini wedding puzzle hunt will give you some ideas!
    Design Diary 4 [Tarot Series] - On Collaboration
    • Aug 19, 2021
    • 7 min

    Design Diary 4 [Tarot Series] - On Collaboration

    Discussing when and why to collaborate with others and how a collaboration in puzzle games might work.
    Design Diary 3 [Tarot Series] - Inspiration & Design Process
    • Jun 30, 2021
    • 3 min

    Design Diary 3 [Tarot Series] - Inspiration & Design Process

    This is the third post in a series of design diaries about PostCurious' next game, The Light in the Mist, a tarot-card-based narrative...
    Design Diary 2 [Tarot Series] - Game Mechanic
    • Apr 7, 2021
    • 4 min

    Design Diary 2 [Tarot Series] - Game Mechanic

    Design diary about the game mechanics of a narrative puzzle adventure in the form of a tarot deck.
    Design Diary 1 [Tarot Series] - An Introduction
    • Mar 11, 2021
    • 4 min

    Design Diary 1 [Tarot Series] - An Introduction

    The first in a series of design diaries about a still-untitled narrative puzzle game in the form of a tarot deck.
    Puzzlecrafting - Symbol Combination Cipher
    • Oct 30, 2020
    • 4 min

    Puzzlecrafting - Symbol Combination Cipher

    “How do you make a puzzle?” is a refrain I hear often but is a difficult question to answer, partially because it’s hard to verbalize the...
    Kickstarter Lessons from The Emerald Flame Pt. 2
    • Sep 21, 2020
    • 9 min

    Kickstarter Lessons from The Emerald Flame Pt. 2

    More lessons from The Emerald Flame Kickstarter, including setting up the project page and running the campaign.
    Puzzle Testing Process
    • Aug 26, 2020
    • 6 min

    Puzzle Testing Process

    How do I playtest puzzles? Here's a detailed walk through the process.
    Kickstarter Lessons from The Emerald Flame Pt. 1: Before Launch
    • Aug 19, 2020
    • 7 min

    Kickstarter Lessons from The Emerald Flame Pt. 1: Before Launch

    Takeaways from The Emerald Flame and best practices for Kickstarter before launch.
    Craft Corner: Laser Cutting Pt. 1
    • Jun 22, 2020
    • 8 min

    Craft Corner: Laser Cutting Pt. 1

    The first in a 2-part series about prototyping with a laser cutter.
    Designer Diary 8 - Puzzle Inspirations
    • Jun 8, 2020
    • 3 min

    Designer Diary 8 - Puzzle Inspirations

    The 8th in a series of designer diaries about The Emerald Flame, focusing on puzzle inspiration.
    Designer Diary 7 - Interaction
    • May 8, 2020
    • 5 min

    Designer Diary 7 - Interaction

    A designer diary about making puzzles and improving user interaction in The Emerald Flame.
    Designer Diary 6 - Prototyping
    • Apr 23, 2020
    • 4 min

    Designer Diary 6 - Prototyping

    Sharing some of my prototyping process for The Emerald Flame, and an intro to some basic prototyping tools.
    Designer Diary 5 - Aiming for Accessibility
    • Mar 17, 2020
    • 3 min

    Designer Diary 5 - Aiming for Accessibility

    I love making puzzles, but they mean a lot less without other people. How can we design to make games accessible for a broader audience?
    Designer Diary 4 - Puzzle Mechanics
    • Feb 25, 2020
    • 3 min

    Designer Diary 4 - Puzzle Mechanics

    I’ve written a couple posts about making puzzles before, but just as I try to learn new things and improve my work, there’s always more...
    Designer Diary 3 - Digitizing and Analoguing
    • Jan 23, 2020
    • 3 min

    Designer Diary 3 - Digitizing and Analoguing

    This third installment about the making The Emerald Flame is about the process of working with digital and analogue art.
    Designer Diary 2 - So. Much. Drawing.
    • Dec 16, 2019
    • 2 min

    Designer Diary 2 - So. Much. Drawing.

    A post about the hand-drawn art in the new PostCurious project.
    Designer Diary 1 - Inspirations #1
    • Nov 25, 2019
    • 2 min

    Designer Diary 1 - Inspirations #1

    I’ve been working on a new game ever since The Tale of Ord was finished -- here's some insight into the process.
    Creating Experiences: Where to Begin?
    • Jul 19, 2019
    • 4 min

    Creating Experiences: Where to Begin?

    I’ve encountered a good handful of people that have expressed interest in creating games or experiences of their own, but feel like they...
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