Apr 15, 20194 minPlaytesting Puzzle Games Pt. 1As I begin the playtesting process for the new game, I thought I might write some notes based on what I learned while playtesting The...
Apr 2, 20194 minA Straight Path or an Open Field? Would you rather walk down a straight path, an open field, or something in between? In retrospect, I’ve preferred non-linear gameplay...
Mar 20, 20191 minProject update: March 2019We’ve been diligently developing the next PostCurious game, and I thought it might be time to share a few thoughts and a peek at some...
Dec 3, 20182 minThoughts on CiphersAre ciphers even puzzles? Well, not necessarily. Okay, okay, hear me out. If you get a piece of enciphered text along with a key to...
Nov 24, 20186 minBeyond Chess: 7 Great Abstract Strategy GamesI’ve played more new games this past year than ever before, so with the holidays coming up and the year ending, everyone posting gift...
Nov 14, 20184 minBalancing DifficultyHow do you challenge someone without making them want to bang their head against the wall? Balancing difficulty is a tricky thing,...
Nov 2, 20184 minWhat makes a good hint system?First of all, if you’re wondering whether or not you should even provide a hint system, for the love of puzzles, yes! Do your players a...
Oct 22, 20185 minWhat is a puzzle, and what makes a good one?These questions, of course, have many answers, and I am not the first one to ask them. I write this both to continue discussion of the...