What makes a good hint system?
First of all, if you’re wondering whether or not you should even provide a hint system, for the love of puzzles, yes! Do your players a favor and set it up. No one knows your game better than you do, and getting stuck and frustrated is no one’s idea of fun - especially when they’ve paid money to play your game. Now, what makes a good hint system in a mystery tabletop game? I’ll start by saying that hint systems diegetic to the narrative are definitely preferable, but often ch