Discover. Solve puzzles. Be part of the story.
The Tale of Ord
In this tabletop narrative puzzle adventure, you are a private investigator tasked with finding two missing professors from the Emerens Institute, but when information is uncovered about a mysterious relic found by an archaeological team, you have the opportunity to change the course of destiny. Through four packages with an assortment of notes, articles, drawings, and strange artifacts, you set out on a journey to explore the supernatural forces of Norse mythology, attempting to learn the meaning of mysterious symbols as you progress through different puzzles and begin to unravel the secrets of fate and time. All 4 packages are shipped in 1 box, each containing a variety of puzzles and approximately 3-4 hours of gameplay.
What are our players saying?
"The Tale of Ord is a blending of art and storytelling that will mesmerize you start to finish."
- Jan, player
"I am blown away! Like a good book, I just couldn't put it down."
- Kailyn, player
"The Tale of Ord is far and away my favorite of any of my mystery puzzle experiences I've done so far."
- Alyssa, player
"It isn't just a game, it really is an experience."
-Rebecca Strang, To Play is Human
Frequently Asked Questions
Special thanks to: E. Orlov, F. Bolles, Alex Rosenthal, Hillary Manning, R. Rekhler, Ayodhya Ouditt, K. Ottinger, V. Rosenfeld, M. Poplawska, M. Hochler, Samantha Dempsey, T. Wagner, R. Byrne, A. Dupuy, C.J. Smith, M. Casadevall, B. Kuehner, B. Chang, E. Daunas, G. Lempp, David Gill, Vilray Bolles, Jessica Banks, T. Hui, M. Massalone, M. Parks, A. O’Connell, S. Persaud, A. Bulseco, Kevin MacLeod, and David & Lisa Spira.